1中国科学院行为科学重点实验室; 中国科学院心理研究所脑科学与学习困难研究中心, 北京 100101
2首都师范大学心理学院, 北京市“学习与认知”重点实验室, 北京 100037
3中国科学院大学心理系, 北京 100049
收稿日期:
2020-06-09出版日期:
2021-06-15发布日期:
2021-04-25通讯作者:
赵婧,毕鸿燕E-mail:conanzj@126.com;bihy@psych.ac.cn基金资助:
国家自然科学基金面上项目(31671155);国家自然科学基金面上项目(31871117)Effects of action video games on reading skills of individuals with developmental dyslexia and its internal mechanisms
REN Xiaoyu1,2, ZHAO Jing2(), BI Hongyan1,3()1CAS Key Laboratory of Behavioral Science; Center for Brain Science and Learning Difficulties, Institute of Psychology, Chinese Academy of Sciences, Beijing 100101, China
2Beijing Key Laboratory of Learning and Cognition, School of Psychology, Capital Normal University, Beijing 100037, China
3Department of Psychology, University of Chinese Academy of Sciences, Beijing 100049, China
Received:
2020-06-09Online:
2021-06-15Published:
2021-04-25Contact:
ZHAO Jing,BI Hongyan E-mail:conanzj@126.com;bihy@psych.ac.cn摘要/Abstract
摘要: 发展性阅读障碍是一种在获得阅读技能方面的特殊困难, 这种障碍会严重影响个体的发展, 如何帮助发展性阅读障碍者改善其阅读技能是近年来研究的焦点。传统的干预方法主要针对发展性阅读障碍者的语音缺陷, 这类方法存在一些问题, 如费时费力、给阅读障碍者带来阅读压力等。近年来, 大部分研究表明通过趣味性的动作视频游戏训练可以显著地提高发展性阅读障碍者的阅读技能, 但是其背后的机制尚不明确。基于大细胞通路缺陷理论框架, 从视觉空间注意、注意跨通道转换、视觉运动加工等方面来梳理动作视频游戏与阅读之间的关系, 揭示了动作视频游戏训练对阅读效率影响的可能内在机制。未来的研究可以在大细胞通路缺陷理论的框架下, 深入分析动作视频游戏改善阅读的神经机制, 并尝试开发更适合发展性阅读障碍者的干预程序。
图/表 1
图1动作视频游戏-大细胞通路-阅读的关系
图1动作视频游戏-大细胞通路-阅读的关系
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