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网络游戏成瘾研究的争议及趋势

本站小编 Free考研考试/2022-01-01

靳宇倡(), 余梦, 胡云龙
四川师范大学教师教育与心理学院, 成都 610068
收稿日期:2017-11-20出版日期:2019-01-15发布日期:2018-11-23


基金资助:* 国家自然科学基金(71673032);国家社会科学基金(15BSH025);四川网络文化研究中心2018年度课题(WLWH-18-30)及川师研([2018]3-21)

The controversies and tendency of Internet Gaming Disorder research

JIN Yuchang(), YU Meng, HU Yunlong
School of Teacher Education and Psychology, Sichuan Normal University, Chengdu 610068, China
Received:2017-11-20Online:2019-01-15Published:2018-11-23







摘要/Abstract


摘要: 网络游戏成瘾(Internet Gaming Disorder, IGD)是否能被确认为独立的精神障碍?目前的争议来自三个方面:概念上难以明确IGD与正常游戏行为,其他精神障碍之间的差异, 且上瘾对象仅为网络游戏或包含线下游戏并不明确; 鉴定标准上DSM-5总结的9条标准没能刻画IGD的本质特征, 现行的18种诊断工具在内容,诊断阈限等方面参差不齐; 研究方法上缺乏理论支撑, 过分依赖问卷数据, 忽视电子游戏的积极作用.争议内容体现出研究者对网络游戏行为本身缺乏理解, 因此难以判断正常与异常的游戏行为.未来研究应考虑回退到对网络游戏行为的研究, 对网络游戏类型特点,影响网络游戏行为的各因素以及电子游戏的积极贡献做深入探讨, 以达到从本质上明确网络游戏成瘾的特质.


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