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上海交通大学软件学院导师教师师资介绍简介-杨旭波(教授/博士生导师)

本站小编 Free考研考试/2021-01-02

姓名: 杨旭波(教授/博士生导师)
最终学历:博士
电话:
办公地点:软件学院1308室
邮箱:yangxubo@sjtu.edu.cn
实验室:软件大楼5407室
个人网页: dalab.se.sjtu.edu.cn


研究方向
虚拟现实(VR/AR/MR)、计算机图形学、人机交互

教育背景
1995年-1998年 浙江大学计算机系CAD&CG国家重点实验室,博士
1992年-1995年 浙江大学计算机系CAD&CG国家重点实验室,硕士
1988年-1992年 国防科技大学计算机系,本科



工作经验
2003年-至今,上海交通大学电子信息与电气工程学院-软件学院
2012年-2013年,美国北卡大学教堂山分校计算机系增强现实组,访问教授
2001年-2003年,新加坡国立大学计算机与工程系混合现实实验室,研究职位
1998年-2001年,德国Fraunhofer研究所媒体通讯所虚拟现实系,博士后


开设课程
1. 游戏设计与开发(本科生)
2. VR/AR设计与开发实践(本科生)
3. 计算机动画原理与技术(硕士生)
4. 沉浸式计算(博士生)



代表性论著

1. Yuwei Xiao, Szeyu Chan, Siqi Wang, Bo Zhu,and Xubo Yang. “An Adaptive Staggered-Tilted Grid for Incompressible FlowSimulation”. ACM Transactions on Graphics(SIGGRAPH Asia 2020).
2. Hui Wang, Yongxu Jin, Anqi Luo, Xubo Yang, and Bo Zhu.“Codimensional Surface Tension Flow Using Moving-Least-Squares Particles”. ACM Transactions on Graphics (SIGGRAPH2020).
3. Xiangyun Xiao, Yanqing Zhou, Hui Wang, andXubo Yang. “A Novel CNN-based Poisson Solver for Fluid Simulation.”IEEEtransactions on visualization and computer graphics. Volume:26,Issue:3, March 1, 2020.
4. Jerome Wan, Guillaume Mougeot, and XuboYang. “Dense feature pyramid network for cartoon dog parsing.” The Visual Computer (Special Issue of CGI2020) (2020): 1-13.
5. Xiangyun Xiao, Hui Wang, and Xubo Yang. “ACNN‐based Flow Correction Method for FastPreview.” InComputer Graphics Forum (Special Issue of Eurographics2019), vol. 38, no. 2, pp. 431-440. 2019.
6. Nianchen Deng, Yanqing Zhou, Jiannan Ye,and Xubo Yang. “A Calibration Method for On-Vehicle AR-HUD System Using MixedReality Glasses.” In2018 IEEE Conference on Virtual Reality and 3DUser Interfaces (VR), pp. 541-542. IEEE, 2018.
7. Jieyu Chu, Nafees Bin Zafar, XuboYang.A Schur Complement Preconditioner for Scalable Parallel FluidSimulation.ACM Transactions onGraphics (on SIGGRAPH 2017).
8. Lele Feng, Xubo Yang, ShuangjiuXiao.MagicToon: A 2D-to-3D Creative Cartoon Modeling System with MobileAR.Proceedings of the IEEE VirtualReality, March 17-22, Los Angeles, USA, 2017.
9. Xiangyun Xiao*, Shuai Zhang*, XuboYang.Real-time high-quality surface rendering for large scaleparticle-based fluids.InProceedings of the 21st ACM SIGGRAPHSymposium on Interactive 3D Graphics and Games, ACM, 2017. (*equally contributedauthors)
10. Yang Yang, Xubo Yang, ShuangcaiYang.A Fast Iterated Orthogonal Projection Framework for SmokeSimulation.In IEEE Transactions onVisualization and Computer Graphics, 2016;22(5):1492-1502.
11. Cheng Yang, Xubo Yang, XiangyunXiao.Data-drivenProjection Method in Fluid Simulation.ComputerAnimation and Virtual Worlds27.3-4 (2016): 415-424. (Special Issue of the29thInternational Conference on Computer Animation and SocialAgents,CASA 2016).
12. Shuai Zhang, Xubo Yang, Ziqi Wu, HaiboLiu. Position-based Fluid control. ACM SIGGRAPH Symposium on Interactive3D Graphics and Games(i3D) 2015 (San Francisco, USA, Feb 27-Mar 1, 2015).
13. Mao Ye, Huamin Wang, Nianchen Deng, XuboYang and Ruigang Yang. Real-time Human Pose and Shape Estimation for VirtualTry-On Using a Single Commodity Depth Camera. In IEEE Transactions on Visualization and Computer Graphics (IEEEVirtual Reality 2014), 2014 Apr;20(4):550-559
14. Xiaoyue Wu, Xubo Yang, Yang Yang. A NovelProjection Technique with Detail Capture and Shape Correction for SmokeSimulation. Eurographics 2013 (Girona, Spain, May 6-10, 2013).
15. Maimone, A., Yang, X., Dierk, N., State,A., Dou, M., and Fuchs, H. “General-Purpose Telepresence with Head-Worn OpticalSee-Through Displays and Projector-Based Lighting.” IEEE Virtual Reality 2013 (Orlando, FL, USA, March 16-23, 2013).(Best Short Paper Award)
16. Jiaotuan Wang, Xubo Yang, WenlongLu.FFT-Upsampling for Fluid Animation.ACM/Eurographics Symposium on Computer Animation, 2011. (BestPoster Award)
17. Jie Tan, XuBo Yang, Xin Zhao, ZhanXinYang: A multi-layer grid approach for fluid animation. SCIENCE CHINAInformation Sciences (CHINAF) 54(11):2269-2278 (2011).
18. Bo Zhu, Xubo Yang, Ye Fan. Creating andPreserving Vortical Details in SPH Fluid. ComputerGraphics Forum(Special Issue of Pacific Graphics 2010),Volume 29,Number 7,2010.
19. Bo Zhu, Xubo Yang. Animating Sand as aSurface Flow. Eurographics’2010 (short paper), Norrk?ping,Sweden,May,2010.
20. Xubo Yang, Milo Yip, Xiaoyue Xu. SpecialEffects in Computer Games. IEEE Computer, July, 2009.
21. Jie Tan, Xubo Yang. Physically based FluidAnimation: A Survey. Science in China, F Series, Mar, 2009.
22. Weibin Sun, Xubo Yang, Shuangjiu Xiao,Wencong Hu. Robust Checkerboard Recognition for Efficient Nonplanar GeometryRegistration in Projector-camera Systems. IEEE/ACM International Workshop onProCams, 2008.
23. Xinli Chen, Xubo Yang, Shuangjiu Xiao,Meng Li. Color Mixing Property of a Projector-Camera System. IEEE InternationalWorkshop on ProCams, 2008.


科研项目
1. “Mixed Reality Laboratory Simulation forK-12 Education”, National Key Research & Development Project of China, May2018-April 2021 (PI).
2. “3D Digital Twins based on Learning and Mappingfrom Automobile Videos”, 2020-2021. (PI)
3. “Augmented Reality Head-Up DisplaySystems”, SAIC Motor Co. Ltd., 2016-2019. (PI)
4. “Data-Driven Computational Model andApproaches for Fluid Simulation”, National Science Foundation of China (NSFC),2018-2021 (PI).
5. “Shape Preserving Theory and Approach forFluid Animation”, NSFC, 2014- 2017 (PI).
6. “Compressed Sampling for Large-scale FluidAnimation”, NSFC, 2012- 2015 (PI).
7. “Detail Simulation for High ResolutionFluid Animation”, NSFC, 2010- 2012 (PI).
8. “Key Technologies of Projector-basedSpatial Augmented Reality,” National High Technology R&D Program of China,2006- 2009 (PI).
9. “Image based relighting and novel viewsynthesis,” Omron Research Grants, 2006-2008 (PI).
10. “Augmented Reality Techniques forUnprepared Environment,” China Ministry of Education Fund, 2005- 2007 (PI).
11. “Remote Rendering System for Digital MediaApplications,” National High Technology R&D Program of China, 2005-2006.



学术兼职
Presence: Virtual and Augmented Reality,MIT Press, Associate Editor (2019-)
Frontiers in Virtual Reality (Technologiesfor VR Section), Associate Editor (2019-)
IEEE Virtual Reality Conference, JournalProgram Chair (2021)
IEEE Virtual Reality Conference,Conference Program Chair (2020)
IEEE Virtual Reality Conference, PosterChair (2018-2019)
IEEE Virtual Reality Conference, ProgramCommittee (2016-2019)
IEEE ISMAR (Int’l Symposium on Mixed andAugmented Reality), Workshops/Tutorials Chair (2019)
ACM VRST (Virtual Reality and SoftwareTechnology), Program Committee (2017-2020)
ACM SIGGRAPH VRCAI, Program Chair (2014,2018)
ChinaVR, Program co-Chair (2020)
ICVRV, Program co-Chair (2018)
CASA (Computer Animation and SocialAgents), Program Committee (2018)
ACM SIGGRAPH Asia Education Symposium,Program Committee (2017)
Guest Editor, The International Journal ofVirtual Reality
Guest Editor, Transactions on Edutainment
Vice Director, Computer GraphicsCommittee, China Graph Society
Committee Member, Virtual RealityCommittee, China Computer Federation
Committee Member, Virtual Reality Committee,China Images and Graphics Society
Council member, Shanghai Graphics Society


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